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Game Programmer

Ruben Aguirre Ramirez

Grid-Based Inventory System

As my individual specialization project at The Game Assembly, I developed a modular grid-based inventory system
with three custom-built tools to support it.
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Group Projects

A collection of all my group projects from The Game Assembly, highlighting my contributions to each.
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Personal Projects

Solo projects I developed outside of The Game Assembly to explore ideas, build systems, and challenge myself.
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I'm actively seeking an internship in game programming as part of my education at The Game Assembly.
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