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Between Life and Death

About the project

Engine: Unity 
Language: C#

Time: 6w x 15h

Between Life and Death was my second group project at The Game Assembly. It was a puzzle game made for mobile. Our gimmick was that we had two controllable characters. One of the was the girl that's trying to escape, and the second one was her soul, that could do things her physical body couldn't, like go through doors, fly over gaps etc.

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My Contributions

During this project I mostly worked on Gameplay elements. I worked on the movement logic and the 3D movement grid together with Harry Örnö Persson. I also worked on the moving platforms and the connection between interactables and doors with the grid movement.

I also worked on the SFX and the UI in-game.

 

Awards

Rookie Awards, Mobile Game of the year, People’s choice

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I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.
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