Ruben Aguirre Ramirez
ABOUT ME
I'm a 21 year old programmer currently studying at The Game Assembly in Malmö, Sweden. I'm originally from Spain, but have lived here in Sweden for nearly 13 years. I've been passionate about game development since I was 14, following step-by step-tutorials and teaching myself how to bring ideas to life through code.
​​
During my first year at TGA, I focused primarily on gameplay programming. During my second year, I discovered a strong interest in engine development, systems architecture, and tools programming. Throughout our group projects, I've worked extensively on our custom engine, developing tools, building a visual scripting editor and creating a pipeline to import level data from an external level editor into our engine.
​​​
Before joining TGA, I studied Game Programming at Ljud- och bildskolan (LBS), where I gained experience in Unity and C#. For my final project, I explored Perlin noise and procedural voxel terrain generation using Unity Engine.
I'm passionate about solving complex technical problems, creating tools that enable my team to interact with our engine more effectively, and learning new systems and techniques.
​​​
GET IN TOUCH
Feel free to contact me for internship opportunities or if you have any questions about my work.
+46(0) 70 314 55 67
Malmö, Sweden